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Commandos 2 game
Commandos 2 game









On the other hand, Beyond the Call of Duty starts out frustrating and just stays there. Nevertheless, all its missions could eventually be completed so long as you were patient, and the game didn’t get too frustrating because each mission could be reduced to a series of smaller situations, and you’d rarely get stuck at any one point for too long. Besides, nobody complained that the original Commandos was too easy – all of its missions were difficult, though some were far more difficult than others. It’s tempting to justify the excessive difficulty by the fact that the game contains only eight missions (the original had more than twice as many), but that would be a solution to the wrong problem. It also doesn’t help that the game is even more difficult than the first. It cleverly combined strategy, puzzle, and action elements with great graphics and an all-too-apt subject matter, and while there was some debate over just what kind of game it was trying to be, most found its demand for planning and precision to be both unusual and exciting. The original Commandos was a surprise hit. But Commandos: Beyond the Call of Duty, a standalone expansion to Behind Enemy Lines, ends up feeling like a shadow of its former self, being both shorter and more frustrating than the original.

commandos 2 game

Recent expansion packs like Starcraft: Brood War, as well as sequels like Myth II and Fallout 2, all bettered their predecessors. The good idea’s already there, and the existing technology can be recycled to make a game that feels comfortably familiar but with new and exciting content.

commandos 2 game

Just about every good game gets an expansion pack or a sequel, not just because it’s profitable, but because it’s easy. Commandos 2 Beyond the Call of Duty e nds up feeling like a shadow of its former self, being both shorter and more frustrating than the original.











Commandos 2 game